Don't Touch My Gum CV
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The objective of this project was to create an interactive and entertaining game that captures a relatable, everyday experience in a humorous and engaging way. The game aims to challenge players to protect their stash of gum from persistent askers while showcasing my ability to design and develop a complete game from concept to deployment.
Tech-Stack Overview:
- Python: The core programming language used for developing the game.
- PyGame: A set of Python modules designed for writing video games, used to handle game mechanics, graphics, and sound.
- Procreate: A raster graphics editor app for digital painting, used to draw initial illustrations.
- Figma: A UI Design Application, used to design screens and convert illustrations into vectors.
- Ableton: Electronic Music Production software, used to compose the background music
Comments
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This is quite addictive!
I love the aesthetic too.
I gotta hand it to you, this is gum-believable! Perfectly captures the relatable experience.